User:RilofeLahobe

Guild Wars 2 PC preview

At one point in the demo of Guild Wars 2 PC all of us shot a ridiculously large screen-filling dragon with a mega-laser. That’s not an exaggeration either. That happens in Guild Wars 2 PC. What’s more, this wasn’t even a raid boss, but rather a entirely random encounter that warped to the main world like your titular rifts in Trion World’s Rift.

The random encounter pitted a multitude of players against the massive wyrm, but the battle wasn’t as common as a regular attack (i. e. hack it until the idea dies). The dragon was the size and style of a small MMO town as well as the battle took place on the huge portion of the zone. Not only were folks fighting the dragon, but there was another list of people defending turrets and the aforementioned mega-laser against the zombies which the dragon was spawning (did we forget to mention the zombies?) After you’ve seen like that happen in a new gameplay demo, you tend to lose focus a bit more and forget all of the other things you’re staying told. “Oh, so your character modification is ridiculously deep, huh? OK... so when’s the dragon ever coming back? ”

We did manage to stay our wits about us all long enough to glean some interesting details about the particular experience though. We got to see the character customization process entirely effect on humans, Charr (like a huge cheetah-bulls), and the Sylvari, all of which have a huge amount of options for crafting attitude. Guild Wars 2 PC doesn’t stop at looks when it comes to building a character however. They told us that they want to really give the player a chance to define more of who the character actually is. To that end, they’re adopting a procedure not terribly unlike Bulk Effect. When you create your current character you’ll also end up being quizzed about their qualifications. What have they done using their life? Who do they hold allegiance to? Are they gentle or wrathful? Who are their friends?

All of these concerns will shape the opening on the game. Not just the quests, but the opening cinematic will actually branch into different paths based on your choices. MMOs have always struggled with not enough player investment in its character. For the most aspect they’re just little animals you play with before you, hence the nickname “toon. ” So we’re excited to view Guild Wars trying to make some strides in that, area. Another way Guild Wars 2 PC is looking to get you to feel a lot more like a character on the earth is in the conversing segments. Normal MMOs would just roll out an enormous swath of text for a quest and wait there as you read it. In Guild Wars 2 PC the item looks more like a normal RPG. It cuts to some other scene where you and the character you’re speaking to take up most of the screen as you speak to one another in fully voiced conversation (everything in Guild Wars 2 PC will be fully voiced.)

As far as classes are concerned, Guild Wars 2 PC is getting a very fluid approach. It’s not quite the no-classes system belonging to the Secret World, but it’s less restrictive than Warcraft. There are no committed healers in GW2. Instead, everybody has some constrained healing capabilities. There is also the ability to switch weapons instantaneously. So you can warp from a wand to a giant mace in moments. All of that is single-player content though. NCsoft is also putting a huge amount of focus on PvP as they’re aiming to become a major force in e-sports. To that end, in PvP they’re rental to automatically play as a fully-leveled character regardless of what level you are.

The game mode we saw was very much alike Arathi Basin in Wow in which two teams vie to manage 5-6 points on a map. Guild Wars 2 PC innovates so awesome new mechanics though. Chief among them: giant trebuchets. They’re not just pertaining to attacking though. You can also use them to collapse setting up and create new paths throughout the level for your group. There’s some other instances of destruction at the same time. You can knock out and about windows with attacks so that you can leap directly into properties. Guild Wars 2 PC is considered to be one of the a lot of exciting MMOs in progress today. With WoW’s subscription numbers starting to slip, it’s beginning to look like it will have a power vacuum in the MMO market in about couple of years. When that time comes it’s gonna be an insane struggle between the likes regarding Guild Wars 2 PC, The Secret World, Firefall, and whatever Blizzard’s technique MMO is. There’s a really interesting age approaching from the MMO genre, and games like Guild Wars 2 PC will be leading the charge.

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